The project brief is to design a platform that connects non profit organizations or Charitable Organizations seeking donations, to Donors who wish to donate to non-profits. The app facilitates the discovery of a donation campaign by non profits and allows donor to know more about a campaign before donating. Since most donors don't donate regularly through an installed mobile app, the proposed application is a web experience that is responsive and accessible in mobile.
Most of donors in India are small time, irregular charity givers making small contributions motivated by the cause. A interview survey of donation habits is done to understand donor motivations. Primary research is done with donors (sample of 5) to identify their expectations. Charity organisation process of fund collection and campaign is studied to identify pain points in the current system.
To Design a web platform through which donors can easily discover donation campaigns by non profits and know more about a campaign. The app should provide a quick and friction free experience for donating and have familiarity for ease of use. The donor is donating to procure the items needed for a cause. On donation, the item is procured and shipped to charity organisation for distribution by retail platforms like amazon, flipkart etc. The donor experience features are easy and quick campaign discovery, listing tangible items the donors can contribute in buying, familiar donation process and knowing more about succesful campaigns to build donor trust.
The landing page content should quickly pitch Charito for the first time visitors and build early trust to explore campaigns. I decided to feature information in a manner that makes most sense to our visitors starting from what is charito / to showcase some campaigns and impact stories.
Wireframes and user flows for both mobile and web experience is made as shown. The item specific donation check-out flow is created similar to a online e-commerce cart flow for familiarity.
The UI is intended to be clear and clutter free for quick and easy information retrieval.
The landing page is designed to showcase the campaigns running, how charito work and showcase few of the success stories. This helps the user to know what charito is for and quickly build trust scrolling through the content.
Campaign exploration is done quickly by scrolling through campaign cards that shows a brief overview of the project along with percentage campaign goal reached already through donations. Category filters are given to find projects that is relevant cause which the donor relates to.
The donation flow is made familiar with any online commerce flow with clear needed items individually which the donor can pick in quantity and donate for procurement. Sharing of a campaign is made easier with share call to action as most of donations are through word of mouth. The charity organisation can upload videos and explanations pitching the campaign and its social impact.
Donor trust can be built through sending reguular campaign updates which the donor has supported. Sending monthly newsletter of impact stories and showing impact of the campaign can increase donor trust and willingness to donate more. It can also be done through email notifications and updates.
The UI design is done for desktop experience as shown with different campaign card layouts and visual layout to show more information. The visual UI elements for both mobile and desktop are made consistent.
A figma prototype is created and tested with few donor users for discovery of campaigns and ease of donation flow. It is observed that the users understood the donation flow with less on-boarding as the experience of item specific donations is designed similar to online shopping experience.
Working on an individual concept project with a time constraint and research / testing was challenging. The research done is limited and can be extended to address more use cases and scenarios. More features can be added around Peer sharing of campaigns as donors gain trust to donate from peer recommendations and social proofs.